It’s even better than I thought!!! I figured out a way to quickly generate voxel
objects using a combination of Magica Voxel and Autodesk 3D Studio Max! Basically, I make an asset in 3D Studio Max,
export the piece as an .OBJ file, import the .OBJ file to Magica Voxel, and
export the now voxelized asset as another .OBJ file. It’s worked well so far, with the exception
of the colors disappearing when imported into Unity.
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